Mazda RX-7 FD3S Spirit R Type A '02
Now this is a beauty ^-^ (My opinion of it at least XP) So anyways, this car's meant for grip and is my primary FR (Front engine, Rear wheel drive) touge car. It runs perfectly in single-player, but for some weird reason in multi-player it acts weird. Take this for example: In single-player the car has slight under-steer but grips well like it's supposed to, and in multi-player the car slides a lot and over-steers, as if the car's running on bald tires. This car runs on Sports: Hard tires, 500PP (Performance Points), and 316HP/6500rpm to meet touge regulations. It also weighs 1051 kg, which is pretty light. This FD3S has slight engine modifications such as a new Sports Exhaust Manifold, and a new Intake Racing Air Filter. It has a spoiler for down-force to increase grip, new light-weight alloy rims, a carbon fiber hood, stage 3 weight reduction, and window weight reduction all for weight-loss. Also the suspension is tuned to my grip settings. Like I've said before, this car grips in single-player, but is meant to compete in online battles on the touge. So, basically: Single-player = Grip, in order; Multi-Player = Oversteer/no grip, a complete mess. Further updates are to come! :3
Nissan Skyline GT-R V-SPEC II NUR (R34) '02
Here's my recently tuned Nissan Skyline GT-R R34. In my opinion, (and hopefully in yours) I love it. From the BBS rims to the carbon fiber hood. Just awesome. This is meant to be my 4WD touge car. Anyways, I thought about how I was going to tune this, and figured that I'd need to take some weight off of the car since the GT-R under-steers, as do many other 4WD's or FF's (Front engine, Front wheel drive). So, I added stage 3 weight reduction, a carbon fiber hood, and a window weight reduction. That calculates to a total of 1264kg. I also adjusted the down-force on the stock spoiler just a little bit to improve grip. Just the the FD3S, the engine is also slightly modified, consisting of a Sports Exhaust Manifold, a Catalytic Converter: Sports, and a Sports Air Filter, which produces a total of 354HP/7600rpm. The GT-R also has a total of 500PP (Performance Points), and runs on Sports: Hard tires to meet touge regulations. This car also has modified suspension settings to my liking, and a Torque Sensing Center Differential set to: Front- 25 and Rear- 75. This was done to reduce under-steer. In single-player the car under-steers a bit more than in multi-player, which is what I was aiming for. You can basically floor it across each corner without over-steer or having to brake as much as before. I'm still tuning this and my FD, since they both have their flaws. Anyways, I hope that you've enjoyed this post, and comment or type in the shout box if I should continue posting posts other than the topic of ROBLOX. Thanks for reading, until next time, guys! :D
No comments:
Post a Comment