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Friday, August 3, 2012

GT5 Updatez

Hey guys. So as you know my PC's not working so well and it's disabling me from playing my games, so I can't update anything related to ROBLOX or GTA SA. Don't worry, it's soon to come. As an alternative post (might post more of this in the future) I've reverted towards GT5. So, I'll be showing you how my cars are doing from time to time. Now, let's take a look at what we have here.


Mazda RX-7 FD3S Spirit R Type A '02


 



Now this is a beauty ^-^ (My opinion of it at least XP) So anyways, this car's meant for grip and is my primary FR (Front engine, Rear wheel drive) touge car. It runs perfectly in single-player, but for some weird reason in multi-player it acts weird. Take this for example: In single-player the car has slight under-steer but grips well like it's supposed to, and in multi-player the car slides a lot and over-steers, as if the car's running on bald tires. This car runs on Sports: Hard tires, 500PP (Performance Points), and 316HP/6500rpm to meet touge regulations. It also weighs 1051 kg, which is pretty light. This FD3S has slight engine modifications such as a new Sports Exhaust Manifold, and a new Intake Racing Air Filter. It has a spoiler for down-force to increase grip, new light-weight alloy rims, a carbon fiber hood, stage 3 weight reduction, and window weight reduction all for weight-loss. Also the suspension is tuned to my grip settings. Like I've said before, this car grips in single-player, but is meant to compete in online battles on the touge. So, basically: Single-player = Grip, in order; Multi-Player = Oversteer/no grip, a complete mess. Further updates are to come! :3

Nissan Skyline GT-R V-SPEC II NUR (R34) '02






Here's my recently tuned Nissan Skyline GT-R R34.  In my opinion, (and hopefully in yours) I love it. From the BBS rims to the carbon fiber hood. Just awesome. This is meant to be my 4WD touge car. Anyways, I thought about how I was going to tune this, and figured that I'd need to take some weight off of the car since the GT-R under-steers, as do many other 4WD's or FF's (Front engine, Front wheel drive). So, I added stage 3 weight reduction, a carbon fiber hood, and a window weight reduction. That calculates to a total of 1264kg. I also adjusted the down-force on the stock spoiler just a little bit to improve grip. Just the the FD3S, the engine is also slightly modified, consisting of a Sports Exhaust Manifold, a Catalytic Converter: Sports, and a Sports Air Filter, which produces a total of 354HP/7600rpm. The GT-R also has a total of 500PP (Performance Points), and runs on Sports: Hard tires to meet touge regulations. This car also has modified suspension settings to my liking, and a Torque Sensing Center Differential set to: Front-  25 and Rear- 75. This was done to reduce under-steer. In single-player the car under-steers a bit more than in multi-player, which is what I was aiming for. You can basically floor it across each corner without over-steer or having to brake as much as before. I'm still tuning this and my FD, since they both have their flaws. Anyways, I hope that you've enjoyed this post, and comment or type in the shout box if I should continue posting posts other than the topic of ROBLOX. Thanks for reading, until next time, guys! :D

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